• 1. Graphic Design

    Units: 2

    Studio, 30 hours. Limited to high school students. Basic and advanced photography skills using digital cameras. Alteration/manipulation of photos using techniques from latest version of Adobe Photoshop. Uploading of images on Web or in print. Production of digital and print portfolio of student work. Field trips to surrounding West Los Angeles locales to shoot photos. May be repeated for credit without limitation. Offered only as part of Summer Institute. P/NP grading.

  • 2. Web Design

    Units: 2

    Studio, 30 hours. Limited to high school students. How Web design works: basic hand coding and creation of personalized homepages with Macromedia Director and Flash software. Photograph scanning and manipulation of images in Adobe Photoshop to incorporate student Web designs. Critique of various Web pages to analyze successful use of Web design and understand enormous potential of Internet. May be repeated for credit without limitation. Offered only as part of Summer Institute. P/NP grading.

  • 3. Game Design

    Units: 4

    Studio, 30 hours. Limited to high school students. Development of fundamental skills to create games and game art that express personal and subjective approach to game making. Artistic vision combined with technological expertise to teach students fundamentals of designing games, building game worlds, creating game characters, and making playable games for mobile platforms. Use of current software and technology, including Maya and Unity3D. Creation of game projects that students exhibit and can use for college applications. Offered only as part of UCLA Game Lab Summer Institute. P/NP grading.

  • 4. Audio Video Design

    Units: 2

    Studio, 30 hours. Limited to high school students. Creation of storyboard for short documentary, commercial, or music video. Students shoot and edit their own work by learning fundamentals of preproduction and postproduction using latest digital software, Adobe Premiere and After Effects, to create their work. Burning of DVD of finished production. Visits from professional video producer to help guide students in creating their own videos. May be repeated for credit without limitation. Offered only as part of Summer Institute. P/NP grading.

  • 5. Introduction to Design | Media Arts

    Units: 4

    Studio, 40 hours. Limited to high school students. Two-week summer course designed to meet needs of high school students interested in exploring their creative potential within fields of design media arts, with focus on concepts of narrative and storytelling. Introduction to and exploration of variety of media such as graphic, web, game, and video design with goal of combining and integrating these media to express and realize their narrative projects. Students work with most current software and technology in each discipline area, developing diverse skill sets while cultivating conceptual capabilities around storytelling project, and with experienced instructors and professionals in field to develop projects utilizing this comprehensive and integrative approach. Culminates in portfolios that may be used for college applications. Possible field trips. May be repeated for credit without limitation. Offered only as part of Summer Institute. P/NP grading.

  • 6. Art/Science and Technology Studio/Laboratory

    Units: 4

    Studio/laboratory, 40 hours. Limited to high school students. Two-week summer course, including lectures, required screenings, laboratory visits, field trips, and outside study. Exploration of creative aspects of scientific research and innovation to gain broad understanding of impact of science on contemporary art and popular culture, with focus on new sciences of biotechnology and nanotechnology. Development of proposals and ideas that could serve as prototypes for either art projects or scientific research study. P/NP grading.

  • 8. Media Histories

    Units: 5

    Lecture, three hours; outside study, 12 hours. Synthetic overview of optical media and aesthetic movements covering past two centuries: photography and industrialization/Romanticism (1850 to 1900), cinema and modernism (1900 to 1950), television and postmodernism (1950 to 2000), and digital media and unimodernism (2000 to 2050). How such movements can inform generative work and how understanding these media becomes essential in emerging era of digital humanities. P/NP or letter grading.

  • 9. Art, Science, and Technology

    Units: 5

    Lecture, three hours; discussion, one hour; outside study, 11 hours. Exploration and survey of cultural impact of scientific and cultural innovations, technology-driven art inspired by science, and art/science collaborative projects. Introduction to vast array of cutting-edge research taking place on campus; scientific guest lecturers. Emphasis on art projects that use technology and respond to new scientific concepts. P/NP or letter grading.

  • 10. Design Culture

    Units: 5

    Lecture, three hours; outside study, 12 hours. Open to nonmajors. Understanding design process, with emphasis on development of visual language; study of historic, scientific, technological, economic, and cultural factors influencing design in physical environment. P/NP or letter grading.

  • 19. Fiat Lux Freshman Seminars

    Units: 1

    Seminar, one hour. Discussion of and critical thinking about topics of current intellectual importance, taught by faculty members in their areas of expertise and illuminating many paths of discovery at UCLA. P/NP grading.

  • 21. Drawing and Color

    Units: 4

    Studio, six hours; outside study, six hours. For drawing, exploration of relationship between concept and image creation while fostering development of sound drawing and observation skills. For color, exploration of development of fundamental skills in mixing and applying pigments with brush on watercolor paper, as well as use of computer as tool for working with colors. Combination of painting and software to be predominant way of exploring and presenting ideas regarding color. P/NP or letter grading.

  • 22. Form

    Units: 4

    Studio, six hours; outside study, six hours. Interrelation of two-dimensional surfaces and three-dimensional forms with traditional and experimental materials as foundation for creativity; origination and solution of problems. P/NP or letter grading.

  • 24. Motion

    Units: 4

    Studio, six hours; outside study, six hours. Introduction and integration of traditional design tools, camera, and digital technologies for application to visual thinking and fundamentals of design. P/NP or letter grading.

  • 25. Typography

    Units: 4

    Studio, six hours; outside study, six hours. Focus on three typographic basics: letter, text, and grid. Introduction to fundamentals of typography. Assignments designed to develop understanding of form, scale, and shape of letters as single elements and as texture in layout. Emphasis on grid (structure and layout) and information hierarchy to create successful typographic messages. P/NP or letter grading.

  • 28. Interactivity

    Units: 4

    Studio, six hours; outside study, six hours. Requisites: courses 21, 22, 25. Introduction to concept of interactivity and field of media art that follows history of computer as media for artistic exploration in relation to print, animation, and interactivity. Discussion of potential and ideas related to interactivity, with focus on required skills for creating interactive work. Development of programming skills in service of creating examples of media art. Concepts and skills taught enhance student ability to excel in future courses about Internet, animation, interactive media, and game design. Discussion and readings on four themes--form/programming, motion, interactivity/programming, and interface. P/NP or letter grading.

  • 89. Honors Seminars

    Units: 1

    Seminar, three hours. Limited to 20 students. Designed as adjunct to lower division lecture course. Exploration of topics in greater depth through supplemental readings, papers, or other activities and led by lecture course instructor. May be applied toward honors credit for eligible students. Honors content noted on transcript. P/NP or letter grading.

  • 99. Student Research Program

    Units: 1 to 2

    Tutorial (supervised research or other scholarly work), three hours per week per unit. Entry-level research for lower division students under guidance of faculty mentor. Students must be in good academic standing and enrolled in minimum of 12 units (excluding this course). Individual contract required; consult Undergraduate Research Center. May be repeated. P/NP grading.

  • 101. Media Arts: Introduction

    Units: 5

    Lecture, three hours; outside study, 12 hours. Limited to and required of Design | Media Arts majors. Survey of media arts, their history, aesthetics, and cultural roles from late-19th century to present. Investigation of media arts within broad historical and cultural framework. Discussion of parallels and links with other cultural forms, including history of technology and various art and design practices. P/NP or letter grading.

  • 104. Design Futures

    Units: 5

    Lecture, three hours; outside study, 12 hours. Preparation: completion of preparation for major courses. Open to nonmajors with consent of instructor. Critical examination of design practice and theory of 20th and 21st centuries, incorporating historical as well as speculative methodologies. Consideration of how various design practices and techniques related to each other across cultures and media, with strong emphasis on communication design. P/NP or letter grading.

  • 152. Tangible Media

    Units: 5

    Studio, six hours; outside study, nine hours. Requisites: courses 22, 28, and 101 or 104. Through workshops, readings, lectures, critiques, and discussions, reevaluation of role of desktop computers (and their mice, trackpads, keyboards, screens, and gamepads) plays in forming our understanding of what is technically possible, sensible, logical, foolish, magical, and intuitive.

  • 153. Video

    Units: 5

    Studio, six hours; outside study, nine hours. Preparation: completion of preparation for major courses. Requisite: course 101 or 104. Use of video technology (video systems, cameras, displays, editing, and storage) to integrate image, sound, time, and motion. Emphasis on expression, continuity, and sequential patterns for video communication. P/NP or letter grading.

  • 154. Word + Image

    Units: 5

    Studio, six hours; outside study, nine hours. Preparation: completion of preparation for major courses. Requisites: courses 21, 22, 25, and 101 or 104. Focus on relationship of type to content, image, and materials. Acquisition of knowledge of and sensitivity to typography in context of complex communication problems in print and digital media. Research, concept and content development, and articulation of methodology for visualization. P/NP or letter grading.

  • 156. Three-Dimensional Modeling and Motion

    Units: 5

    Studio, six hours; outside study, nine hours. Requisite: course 101 or 104. Introduction to theories of three-dimensional form, spatial design, and lighting, using three-dimensional visualization and video tools. Tools originally designed for motion to be used to construct form. Use of aspects of time, such as speed and duration, to contemplate form and interaction. Exploration of virtual versus real form. Letter grading.

  • 157. Game Design

    Units: 5

    Studio, six hours; outside study, nine hours. Preparation: completion of preparation for major courses. Requisites: courses 24, 28, and 101 or 104. Introduction to game design, with focus on developing conceptual and practical skills that form basis for both digital and nondigital game development. Development of four playable game projects that explore various aspects of game design: rule design, game balance, multiplayer strategy, complexity, randomness, polemics, narrative, physical interaction, and aesthetic and pragmatic aspects of physical game design. P/NP or letter grading.

  • 159A. Capstone Senior Project: Interactivity and Games

    Units: 5

    Studio, six hours; outside study, nine hours. Preparation: completion of preparation for major courses. Requisites: courses 101, 104, 157, 161, and 160, 171, 172, or 173. Limited to seniors. Interactive media, including game design, interactive installations, dynamic websites, creative coding, and electronics. Focus on creating final project that can be showcased at Senior Show. Students can take two different courses in different terms or the same course twice in different terms. Total units for courses 159A, 159B, and 159C may not exceed 10 units, with maximum of 5 units per term. Letter grading.

  • 159B. Capstone Senior Project: Video and Animation

    Units: 5

    Studio, six hours; outside study, nine hours. Preparation: completion of preparation for major courses. Requisites: courses 24, 28, 101, 104, 153, 156, and 160, 171, 172, or 173. Limited to seniors. Linear media, including storyboarding, video, animation, modeling, editing, postproduction, and lighting. Focus on creating final project that can be showcased at Senior Show. Students can take two different courses in different terms or the same course twice in different terms. Total units for courses 159A, 159B, and 159C may not exceed 10 units, with maximum of 5 units per term. Letter grading.

  • 159C. Capstone Senior Project: Visual Communication and Image

    Units: 5

    Studio, six hours; outside study, nine hours. Preparation: completion of preparation for major courses. Requisites: courses 24, 28, 101, 104, 154, and 160, 171, 172, or 173. Visual communication, editorial design, photography, typography, branding, and narrative environments. Limited to seniors. Visual communication, editorial design, photography, typography, branding, and narrative environments. Focus on creating final project that can be showcased at Senior Show. Students can take two different courses in different terms or the same course twice in different terms. Total units for courses 159A, 159B, and 159C may not exceed 10 units, with maximum of 5 units per term. Letter grading.

  • 160. Special Topics in Design | Media Arts

    Units: 5

    Studio, six hours; outside study, nine hours. Completion of preparation for major and upper division core courses required. Requisite: course 101 or 104. Selected topics in design and media arts explored through variety of approaches that may include projects, readings, discussion, research papers, and oral presentations. Topics announced in advance. May be repeated for maximum of 15 units with topic change. Fifteen units may be applied toward area studies. Letter grading.

  • 161. Network Media

    Units: 5

    Studio, six hours; outside study, nine hours. Preparation: completion of preparation for major courses. Requisites: courses 28, 154. Emphasis on gaining deeper understanding of technical concepts in networking while learning history of Internet and becoming familiar with state-of-art tools of moment. Storyboard and project development integrated into all aspects of class. Letter grading.

  • 163. Narrative

    Units: 5

    Lecture, six hours; outside study, nine hours. Preparation: completion of preparation for major courses. Requisite: course 101 or 104. Provides wider understanding of arts that parallels world of 20th-century visual languages. Study of threads that allow viewer to connect story of one art form to another in richer context. Letter grading.

  • 171. Topics in Interactivity and Games

    Units: 5

    Studio, six hours; outside study, nine hours. Completion of preparation for major and upper division core courses required. Requisites: courses 101, 104, 157, 161. Selected topics in interactive media and games explored through variety of approaches that may include projects, readings, discussion, research papers, and oral presentations. Topics announced in advance. May be repeated for maximum of 15 units. Letter grading.

  • 171. Topics in Interactivity and Games (Effective Winter 2018 )

    Units: 5

    Studio, six hours; outside study, nine hours. Completion of preparation for major and upper division core courses required. Requisites: courses 101 or 104, 157. Selected topics in interactive media and games explored through variety of approaches that may include projects, readings, discussion, research papers, and oral presentations. Topics announced in advance. May be repeated for maximum of 15 units. Letter grading.

  • 172. Topics in Video and Animation

    Units: 5

    Studio, six hours; outside study, nine hours. Completion of preparation for major and upper division core courses required. Requisites: courses 24, 28, 101, 104, 153, 156. Selected topics in video and animation explored through variety of approaches that may include projects, readings, discussion, research papers, and oral presentations. Topics announced in advance. May be repeated for maximum of 15 units. Letter grading.

  • 172. Topics in Video and Animation (Effective Winter 2018 )

    Units: 5

    Studio, six hours; outside study, nine hours. Completion of preparation for major and upper division core courses required. Requisites: courses 101 or 104, and 153 or 156. Selected topics in video and animation explored through variety of approaches that may include projects, readings, discussion, research papers, and oral presentations. Topics announced in advance. May be repeated for maximum of 15 units. Letter grading.

  • 173. Topics in Visual Communication and Image

    Units: 5

    Studio, six hours; outside study, nine hours. Completion of preparation for major and upper division core courses required. Requisites: courses 24, 28, 101, 104, 154. Selected topics in visual communication and image explored through variety of approaches that may include projects, readings, discussion, research papers, and oral presentations. Topics announced in advance. May be repeated for maximum of 15 units. Letter grading.

  • 173. Topics in Visual Communication and Image (Effective Winter 2018 )

    Units: 5

    Studio, six hours; outside study, nine hours. Completion of preparation for major and upper division core courses required. Requisites: courses 24, 28, 101 or 104, 154. Selected topics in visual communication and image explored through variety of approaches that may include projects, readings, discussion, research papers, and oral presentations. Topics announced in advance. May be repeated for maximum of 15 units. Letter grading.

  • 189. Advanced Honors Seminars

    Units: 1

    Seminar, three hours. Limited to 20 students. Designed as adjunct to undergraduate lecture course. Exploration of topics in greater depth through supplemental readings, papers, or other activities and led by lecture course instructor. May be applied toward honors credit for eligible students. Honors content noted on transcript. P/NP or letter grading.

  • 195A. Community or Corporate Internships in Design | Media Arts

    Units: 2

    Tutorial, six hours. Limited to juniors/seniors. Internship in supervised setting in community agency or business related to design. Students meet on regular basis with instructor and provide periodic reports of their experience. Courses 195A and 195B may be repeated for combined maximum of 8 units. Individual contract with supervising faculty member required. P/NP or letter grading.

  • 195B. Community or Corporate Internships in Design | Media Arts

    Units: 4

    Tutorial, 12 hours. Limited to juniors/seniors. Internship in supervised setting in community agency or business related to design. Students meet on regular basis with instructor and provide periodic reports of their experience. Courses 195A and 195B may be repeated for combined maximum of 8 units. Individual contract with supervising faculty member required. P/NP or letter grading.

  • 198. Honors Research in Design | Media Arts

    Units: 4

    Tutorial, two hours. Preparation: 3.0 grade-point average overall. Limited to juniors/seniors. Development and completion of honors thesis or comprehensive research project under direct supervision of faculty member. May be repeated once for credit. Individual contract required. Letter grading.

  • 199. Directed Research in Design | Media Arts

    Units: 2 to 5

    Tutorial, four hours. Preparation: 3.0 grade-point average in major. Limited to juniors/seniors. Supervised individual research or investigation under guidance of faculty mentor. Culminating paper or project required. May be repeated for credit. Individual contract required. P/NP or letter grading.

  • 200. Design | Media Arts Faculty Seminar

    Units: 2

    Seminar, two hours. Limited to graduate design | media arts students. Designed to familiarize new graduate students with departmental faculty members and their creative work and research to help students select their faculty advisers. S/U grading.

  • 252A. Programming Media 1

    Units: 3

    Studio, three hours; outside study, six hours. Limited to majors. Introduction to computer programming within context of art and design. Exploration of conceptual space enabled by electronic media through exercises, presentations, discussions, and critiques. Weekly exercises balance concept and technique to reveal potential of computer as medium and tool. Experience with programming basics includes procedural and object-oriented programming, two- and three-dimensional graphics, file I/O, color models, and image processing. Letter grading.

  • 252B. Programming Media 2

    Units: 3

    Studio, three hours; outside study, six hours. Enforced requisite: course 252A. Limited to majors. Exploration of use of electromechanical actuators and sensors, custom interface design, microcontroller programming, and building kinetic and interactive physical artworks. Practical electronics theory, programming for embedded systems, two-dimensional and three-dimensional CAD, basic milling, laser cutting, mold making, circuit building, and other sculptural electronics fabrication techniques. Letter grading.

  • 269. Graduate Seminar

    Units: 4

    Seminar, four hours. Designed for graduate design | media arts students. Survey of critical theories in media art and design. Critical examination of student work by peers, faculty members, and expert guests. Must be taken twice for M.F.A. degree. May be repeated for credit with consent of adviser. Letter grading.

  • 272. Introduction to Art | Science

    Units: 5

    Seminar, three hours. For past 50 years artists have increasingly moved from being inspired by scientific innovation and discovery to actually collaborating with scientists and even residing and working in science laboratories. History of science in relation to artists' interpretation of scientific work to current works that are created in response to recent developments in biotechnology and nanotechnology. Letter grading.

  • 289. Special Topics in Media Arts

    Units: 3

    Seminar, one and one-half hours; seven and one-half hours arranged. Examination of topics relevant to media arts theory and practice, with scheduled meetings to be arranged between faculty member and student as needed. Topics announced in advance. May be taken for maximum of 18 units. Letter grading.

  • 375. Teaching Apprentice Practicum

    Units: 1 to 4

    Seminar, to be arranged. Preparation: apprentice personnel employment as teaching assistant, associate, or fellow. Teaching apprenticeship under active guidance and supervision of regular faculty member responsible for curriculum and instruction at UCLA. May be repeated for credit. S/U grading.

  • 403. Graduate Critique

    Units: 2

    Seminar, three hours; outside study, three hours. Limited to first- and second-year departmental graduate students. Students meet with instructor in small classroom setting to exchange ideas through presentation of current projects and research, discussion, research papers, and reports. Instructors may invite visiting critics to contribute. May be repeated for credit. S/U grading.

  • 404. Graduate Tutorial

    Units: 3

    Tutorial, three hours; outside study, six hours. Limited to first- and second-year departmental graduate students. Development of body of work while working toward M.F.A. degree, with one-to-one interaction between students and faculty members. May be repeated for credit. Letter grading.

  • 495. Teaching Assistant Training Practicum

    Units: 2

    Seminar, three hours; outside study, three hours. Forum for first-year teaching assistants for discussion and exploration of teaching pedagogy and classroom mechanics. Problems and practices of teaching design at college level, as well as role of teaching assistants within department. Designed to help new teaching assistants develop teaching skills and to orient them to department and University policies and resources. May not be applied toward degree requirements. S/U grading.

  • 596. Directed Individual Study or Research

    Units: 2 to 8

    Tutorial, to be arranged. May be repeated for credit with consent of adviser. S/U or letter grading.

  • 597. Preparation for M.F.A. Comprehensive Examination

    Units: 4 to 8

    Tutorial, to be arranged. Designed for second-year M.F.A. students to prepare for comprehensive examination. May be repeated for credit with consent of adviser. S/U grading.

  • 598. M.A. Research and Thesis Preparation

    Units: 4 to 12

    Tutorial, to be arranged. Designed for second-year M.A. students. May not be applied toward minimum graduate course or unit requirements for M.A. degree. May be repeated for credit. S/U grading.